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Middle ages games $5-10

Preview of Medieval Life Game

Medieval Life Game

Created by
History Gal
In this game, the class is divided into six kingdoms. The members of each kingdom randomly choose a feudal position: monarch, lord, vassal, knight, peasant/serf. Before game play begins, students research their feudal position (worksheet included) and the monarch divides up the kingdom's wealth.The game board is made up of individual 8.5 x 11 inch rectangles. You may construct the board on a wall or on the floor. The rectangles may be rearranged differently each time for a unique game each time
Preview of Middle Ages Escape Room Activity | Crack the Polyibus Cipher at Windsor Castle

Middle Ages Escape Room Activity | Crack the Polyibus Cipher at Windsor Castle

In this Middle Ages Escape Room activity, students are introduced to the Polyibus square cipher invented by the ancient Greeks but popularized by Medieval monarchs to avoid messages falling into enemy hands! Can you crack the code before time expires?Students are placed in investigative teams as they analyze fictional ancient texts from Windsor Castle as they help unlock a box left behind by William the Conqueror. Students work together to translate four hidden clues using the ancient Greek Poly
Preview of Medieval Europe Urban Game Simulation

Medieval Europe Urban Game Simulation

Created by
Adrian Viccellio
In 18 rounds, students construct a medieval landscape with manors, guild halls, cathedrals, roads, and many more features that show change over time from a rural to urban economy in the middle ages. Teacher key provided and PowerPoint guide. My students loved this simulation because it was so visually oriented.
Preview of World History Escape Room with American Sign Language | 100% Engagement

World History Escape Room with American Sign Language | 100% Engagement

In this World History Escape Room with American Sign Language, students are introduced to American Sign Language developed at the American School for the Deaf in Hartford, Connecticut as they uncover details regarding World History. This activity is great for team-building, collaboration, and review!Students are placed in cooperative teams as they seek to translate four hidden sign language clues regarding important moments in World History, conduct basic research, then crack the Final Code bef
Preview of Golden Age of Islam: Digital Escape Room

Golden Age of Islam: Digital Escape Room

I created this escape room to introduce the Islamic Golden Age to my students. They don’t need any prerequisite about the Golden Age knowledge to complete this activity.  However, my students have already learned the words caliphate and mosque in what we’ve studied so far in relation to Islam (they’re answers to the rebus clues in locks 3 and 5), so they'll need to know those words. This breakout features 12 locks. The kids will need to work together tosolve clues involvingmap skillscustom Wordl
Preview of Black Death Simulation Game (step by step booklets)

Black Death Simulation Game (step by step booklets)

The black death of 1347 was one of the worst pandemics in human history. This activity is a two day lesson that allows students to act out a 13 step interaction as if they were living during the time of the Bubonic Plague. Set up for roughly 26 students, each student has a step booklet they must follow to interact with other classmates as if they were a member of the Italian community in the 1300's. Each student portrays a different type of profession that fits with the time period. Their profes
Preview of Murder in Canterbury: A Social Deduction Game Based on The Canterbury Tales

Murder in Canterbury: A Social Deduction Game Based on The Canterbury Tales

Created by
Zachary Hamby
To Canterbury the Pilgrims ride and commit some nasty homicides...The Knight, the Miller, the Wife of Bath, the Pardoner—all the classic characters of The Canterbury Tales are here—mixed up in a medieval murder mystery. But who is a true pilgrim and who is a bandit planning to ambush the rest of the party? In this social deduction game based on The Canterbury Tales for 8-25 players, Chaucer must use his keen powers of observation to determine who is righteous and who is rotten. The Story: It all
Preview of CivSim - A civilization building simulation!

CivSim - A civilization building simulation!

Created by
OliveLink Games
Countless civilizations have existed throughout history. So why are students only exposed to 6 or 7 throughout their middle school experience? Because those handful of civilizations are the ones who built lasting empires! CivSim is a civilization-building simulation designed to help students understand how ancient civilizations either grew to become lasting empires or crumbled and were forever lost to history. Throughout the simulation, students will work collaboratively to try to advance the
Preview of Witchcraft in the Middle Ages

Witchcraft in the Middle Ages

Created by
Dr C's History
This resource includes 4-5 lessons about witchcraft in the Middle Ages. It would fit in well after lessons on the Church or, before or after, crime and punishment. It has a range of activities, including:source work questionsa potion creation taska handout about identifying witchesa quiz about witches in popular culturea research task about the Bamberg witch trials a 'Would you be accused of being a witch during the Middle Ages?' quiz The PowerPoint will guide all the lessons with all handouts e
Preview of Storm the Castle! Simulation (Updated)

Storm the Castle! Simulation (Updated)

This is a fun and easy simulation to add to your Medieval Europe lessons for middle school. It includes a Ppt simulation in which students get to choose from seven "real life" situations and weapons used in the Middle Ages. Includes embedded videos, vocabulary, and a score sheet (free in my store). Slideshow and worksheet are fully editable.
Preview of Golden Age of Islam: Digital Escape Room, Presentation, and Graphic Organizer

Golden Age of Islam: Digital Escape Room, Presentation, and Graphic Organizer

All products in this bundle were created and shared on Google Apps, so they are all customizable if desired. The products include a Digital Escape Room and presentation with an accompanying graphic organizer.About the Digital Escape Room: I created this escape room to introduce the Islamic Golden Age to my students. They don’t need any prerequisite about the Golden Age knowledge to complete this activity. However, my students have already learned the words caliphate and mosque in what we’ve stud
Preview of Introduction to the Middle Ages: Myths of the Medieval Europe Bingo

Introduction to the Middle Ages: Myths of the Medieval Europe Bingo

Created by
Dr C's History
Did table manners exist? Was everyone short? Did people defy the Church? This game of bingo sets out to debunk some of the common misconceptions and generalisations about the Middle Ages and, in doing so, sets the tone for the unit by ensuring that this time period is explored in a nuanced and complex. As well as being a fun way to introduce the topic, it encourages students to approach the unit in a curious and critical way. Once the game of bingo is over, use the information on pp.26-30 of the
Preview of Rise of the Samurai: Digital Escape Room

Rise of the Samurai: Digital Escape Room

I designed this digital breakout for my 7th graders in our Feudal Japan Unit. Most of my students have a blast when we do escape rooms, even when a clue has them baffled. This is the longest breakout activity I've made yet, featuring 17 locks. The kids will need to work together to solve clues involving: Japanese greetingscheesy rebusesa virtual jigsaw puzzlea talking koala that makes them do mathmap analysispoems to ponderarmor to identifyquotes across the feudal classesThe students should comp
Preview of Medieval Monopoly - Feudalism Lesson

Medieval Monopoly - Feudalism Lesson

Created by
DEBATOPOLIS
Teach Feudalism in a fun interactive way with this Medieval Monopoly Game! Assign each of your students to a group playing the role of a king, noble, knight, or peasant. Kings, of course, have more money to buy property and more power to change the rules of the game. While peasants, though many in number, have very little power and money, often leading them to stealing or even revolting. Watch your classroom turn into a Middle Ages economic system and enjoy the sociological experiment unfold bef
Preview of JUEGO DE HISTORIA MEDIEVAL: "FEUDALISMO: FORJA TU REINO" (SPANISH)

JUEGO DE HISTORIA MEDIEVAL: "FEUDALISMO: FORJA TU REINO" (SPANISH)

Created by
HistoryinPlay
En los siglos IX Y X, los reyes eran muy débiles y no tenían ejércitos ni medios para proteger sus reinos de vikingos, sarracenos y magiares. Como no contaban con la protección del rey los campesinos buscaron la protección de los nobles y sus castillos. De esta forma, nace el feudalismo, en el que los nobles aceptaron el poder del rey mediante un pacto de vasallaje pero ellos mismos actuaban como “reyes” en sus feudos (territorios). La sociedad quedó dividida en tres grupos llamados estamentos:
Preview of Magna Carta Escape Room Stations - Reading Comprehension Activity

Magna Carta Escape Room Stations - Reading Comprehension Activity

Created by
Think Tank
This Print and Go Magna Carta Escape Room is a winning combination of stations, close reading and comprehension skills, secret codes, movement, citing evidence with text marking and critical thinking! Everything a teacher dreams of wrapped up into one FUN and engaging stations activity. Topics include: Magna Carta, King John, King Henry III, barons, Great Charter, Rule of Law, Limited GovernmentStudents will revisit their non-fiction reading passage several times (at each station) to seek answer
Preview of HISTORY GAME: MEDIEVAL EUROPE "FORGE YOUR KINGDOM"

HISTORY GAME: MEDIEVAL EUROPE "FORGE YOUR KINGDOM"

Created by
HistoryinPlay
In the 9th and 10th centuries, kings were very weak and lacked armies or means to protect their kingdoms from Vikings, Saracens, and Magyars. Since they did not have the king's protection, peasants sought the protection of the nobles and their castles. Thus, feudalism was born, in which the nobles accepted the king's power through a vassalage pact, but they themselves acted as 'kings' in their fiefs (territories). The society was divided into three groups called estates: the nobility, the clergy
Preview of Norman Conquest HISTORY LESSON - Medieval/Middle Ages, Anglo Saxons vs Normans

Norman Conquest HISTORY LESSON - Medieval/Middle Ages, Anglo Saxons vs Normans

This download is just one in my Middle Ages History unit bundle. Lesson Goal: I can describe key features of the Norman Conquest.Students will learn about the differing experiences of the Anglo Saxons and the Normans in the Battle of Hastings through a super fun interactive strategy game where they role play the two sides of the conflict. One of those lessons that'll get them saying 'can we do that again?!'ツ ★ This product is one of an all-inclusive Middle Ages History unit bundle with ready-to-
Preview of War of the Roses Escape Room Stations - Reading Comprehension Activity

War of the Roses Escape Room Stations - Reading Comprehension Activity

Created by
Think Tank
This Print and Go War of the Roses Escape Room is a winning combination of stations, close reading and comprehension skills, secret codes, movement, citing evidence with text marking and critical thinking! Everything a teacher dreams of wrapped up into one FUN and engaging stations activity. Topics include: War of the Roses, England, House of Lancaster, House of York, political leaders, and battles, Medieval PeriodStudents will revisit their non-fiction reading passage several times (at each sta
Preview of Byzantine Empire Escape Room Stations - Reading Comprehension Activity

Byzantine Empire Escape Room Stations - Reading Comprehension Activity

Created by
Think Tank
This Print and Go Byzantine Empire Escape Room is a winning combination of stations, close reading and comprehension skills, secret codes, movement, citing evidence with text marking and critical thinking! Everything a teacher dreams of wrapped up into one FUN and engaging stations activity. Topics include: Middle Ages, Byzantine Empire, Roman Empire, Justinian, religion, Constantine, Medieval PeriodStudents will revisit their non-fiction reading passage several times (at each station) to seek a
Preview of Hundred Years War Escape Room Stations - Reading Comprehension Activity

Hundred Years War Escape Room Stations - Reading Comprehension Activity

Created by
Think Tank
This Print and Go Hundred Years’ War Escape Room is a winning combination of stations, close reading and comprehension skills, secret codes, movement, citing evidence with text marking and critical thinking! Everything a teacher dreams of wrapped up into one FUN and engaging stations activity. Topics include: Middle Ages, Medieval Period, European history, Hundred Years’ War, Joan of Arc, Edward III, battles, three main periods, "Black Prince“Students will revisit their non-fiction reading passa
Preview of Medieval Knights Escape Room Stations - Reading Comprehension Activity

Medieval Knights Escape Room Stations - Reading Comprehension Activity

Created by
Think Tank
This Print and Go Medieval Knights Escape Room is a winning combination of stations, close reading and comprehension skills, secret codes, movement, citing evidence with text marking and critical thinking! Everything a teacher dreams of wrapped up into one FUN and engaging stations activity. Topics include: Middle Ages, Medieval Period, European history, Medieval knights, page, squire, coat of arms, joust, training and weaponsStudents will revisit their non-fiction reading passage several times
Preview of Middle Ages Escape Room Stations - Reading Comprehension Activity

Middle Ages Escape Room Stations - Reading Comprehension Activity

Created by
Think Tank
This Print and Go Middle Ages Escape Room is a winning combination of stations, close reading and comprehension skills, secret codes, movement, citing evidence with text marking and critical thinking! Everything a teacher dreams of wrapped up into one FUN and engaging stations activity. Topics include: Middle Ages, Bubonic Plague, Feudal System, Crusades, Medieval Period, European history, Dark Ages Students will revisit their non-fiction reading passage several times (at each station) to seek a
Preview of Mongol Conquest Digital Escape Room

Mongol Conquest Digital Escape Room

I designed this digital breakout as a way to introduce the Mongols to my 7th graders. This digital escape room is relatively short and straightforward. Most kids will be able to complete it within a half-hour to 40 minutes if working in teams. There are 8 locks total. Please review the pronunciation of some terms prior so that the kids can solve the rubuses. The kids will solve locks includinga short poem to ponder rebusesa virtual jigsaw puzzleshort readings with comprehension puzzlesThis prod
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