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Robotics lesson pdfs

Preview of Scratch Coding Lesson Plan Monthly Bundle

Scratch Coding Lesson Plan Monthly Bundle

Created by
ThweattHearts
This is a BUNDLE of monthly Scratch lesson plans for upper elementary and middle schools students to create 10 different projects. Prior to teaching this lesson, a basic familiarity of Scratch is encouraged, but not necessary. These lessons could be used to incorporate STEM or in a technology/computer lab. I used these lessons after Hour of Code week in my computer class. By purchasing this bundle, you receive 8 lessons for the price of 10! That's over 15 class periods of lessons!Note: These les
Preview of Autonomous Vehicle Research Project and CER Writing for STEM, Robotics, and AI

Autonomous Vehicle Research Project and CER Writing for STEM, Robotics, and AI

Artificial intelligence is a hot topic! Help your students learn about new technologies and the benefits and limitations with this autonomous car research project. Students will gather information from text and video sources. Then they will craft an argumentative essay using the CER format. Get all 4 STEM Research Projects here and save 20%!The lesson meets science, reading, and writing standards. Students begin with gathering evidence from a video and an article. The sources introduce students
Preview of Valentine's Day Craft- RObotMANTIC - Robot Art - Mother's and Father's Day

Valentine's Day Craft- RObotMANTIC - Robot Art - Mother's and Father's Day

Students adore drawing robots. This project helps your students create original robots, while using textures and asymmetry. You could use this project for Valentine’s Day or any other time of the year. Many examples are given to inspire your students. Level:Grade 1 and upTechniques:DrawingRubbing texturesSmudging Visual Language:TexturesAsymmetry Materials:White paper (11 x 17 inches)Pencil EraserBlack permanent markerWashable markersTextured sheetsWax crayonsCharcoalThis document contains:Compl
Preview of Robotik: Art Lesson Plan: Robotics, Sciences

Robotik: Art Lesson Plan: Robotics, Sciences

It gives me great pleasure to present this engraving project on engravable metal. One of my favourite projects.Level:Grade 3 and upAlso great for all junior high and high school studentsThis document contains:Instructions: 4 pagesExplanatory photos: 14 pagesPictures to inspire and for image transfers: 8 pagesEvaluation rubric Materials:Engravable aluminiumMetallic objects (the students can bring them from home)Tempera paint and acrylic paintPencils and/or wooden sticks for engravingHot glueVisua
Preview of Robotics Competitions for Dash Robot

Robotics Competitions for Dash Robot

BEFORE YOU PURCHASE:This packet works with Dash robot. In order to effectively implement this resource, you must have at least 1 Dash robot and 1 iPad OR one compatible laptop.This packet includes 8 robotics competitions to use with Dash robot. The competitions range from easy to more difficult. They will not only test your students' coding skills, team work, communication, problem solving, and logical reasoning skills! Scoring sheets are provided for each competition. Suggested implementation i
Preview of Scratch Coding Lesson Plan Maze Coding

Scratch Coding Lesson Plan Maze Coding

Created by
ThweattHearts
Maze Scratch Lesson Plan teaches students to create a puzzle that the character has to escape using the block programming language called Scratch. Students will be led through the process of adding different blocks to make and navigate a maze without touching the lines or objects. Designed for upper elementary and middle school students, this lesson incorporates STEM into the classroom or computer lab. I’ve even used these lessons during Hour of Code week in my computer class!What's Included:★ O
Preview of Scratch Coding Lesson Plan Whack-a-Mole

Scratch Coding Lesson Plan Whack-a-Mole

Created by
ThweattHearts
Whack a Mole Scratch Lesson Plan teaches students to create a game similar to the arcade game Whack a Mole using the block programming language called Scratch.  Students will be led through the process of adding different blocks to make the player click an object that is appearing and disappearing to get points. Designed for upper elementary and middle school students, this lesson incorporates STEM into the classroom or computer lab. I’ve even used these lessons during Hour of Code week in my co
Preview of Rhyme Time with Ozobots (Dr. Seuss Inspired)

Rhyme Time with Ozobots (Dr. Seuss Inspired)

Created by
The LibrariAnne
Using Ozobot robots your students can practice their skills with coding and demonstrate their knowledge of basic Word Families. After reading some classic Dr. Seuss books your students will demonstrate their knowledge of -at, -am, -it, and -op words as well as Ozobot coding. You might also like these Ozobot Activities: Ozobot Math Ozobot Rhyme Time with –at Words Thanks for checking out this product. I know you’ll love it and your students will too! Check out my store for more products li
Preview of Computer Science and Coding Research Project for STEM and Sub Plans

Computer Science and Coding Research Project for STEM and Sub Plans

"Why do we need to learn this?" Help your computer science students answer this question and more with this STEM research project. Your students will use video and text resources to research why they should learn to code. Then they will create and justify a claim about whether all students should be required to learn the basics of computer science before graduating high school. Get all the Intro to Computer Science resources here and SAVE! The lesson begins with students gathering evidence from
Preview of Scratch Coding Lesson Plan Snowball Fight

Scratch Coding Lesson Plan Snowball Fight

Created by
ThweattHearts
January Scratch Programming Lesson Plan teaches students to create a game where 2 players can move their characters and throw snowballs using the block programming language called Scratch. Designed for upper elementary and middle school students, this lesson incorporates STEM into the classroom or computer lab. Though the title says “January” this is a great lesson any time of the year! I’ve even used these lessons during Hour of Code week in my computer class!What's Included:★ Objective Display
Preview of Goodnight iPad Lesson Plan

Goodnight iPad Lesson Plan

Created by
ThweattHearts
Goodnight iPad lesson plan includes an activating engagement activity, higher order thinking questions to go along with Goodnight iPad, and an iPad About Me worksheet for students to create and design their own iPad apps.This hour long lesson plan would be great for subs or when technology fails! Note: You will need to download Goodnight iPad or have a link available(link is provided in plans). Related Products→ Bully by Patricia Polacco - Book Companion Online Safety Lesson Plan→ Goodnight iPad
Preview of Scratch Jr Coding Lesson Plan Firework Show

Scratch Jr Coding Lesson Plan Firework Show

Created by
ThweattHearts
Scratch Jr Coding Lesson Plan for Firework Show teaches each student to code a Firework Show. A great lesson for younger elementary students to a show that has 3 characters moving and repeating. This lesson doesn't have to be taught in this specific month, but can be taught when appropriate for your class.  I’ve even used these lessons during Hour of Code week in my computer class!What’s Included:★ Objective Display Cards★ Standard Display Cards★ 3 Formats of Lesson Plans (Overview, Screenshots,
Preview of Retelling Stories with Dash Robot

Retelling Stories with Dash Robot

This activity uses Dash robots and the free iPad app Blockly from Wonder Workshop. Students can use this activity to retell stories and to complete an algorithm. This activity can be used with any fiction story. Students will show their knowledge of retelling a story including characters, setting, beginning, middle and end and learn about different features of the Blockly app. This activity can be done independently or with partners. This download includes a tutorial for recording on the Blo
Preview of The Very Hungry Caterpillar Technology Lesson Plan

The Very Hungry Caterpillar Technology Lesson Plan

Created by
ThweattHearts
Need a great sub plan for the computer lab? This hour long The Very Hungry Caterpillar Technology Lesson Plan using the story The Very Hungry Caterpillar by Eric Carle would be great for substitutes or when technology fails especially for the younger kids! Note: You will need to have The Very Hungry Caterpillar book. Includes★ Teacher Lesson Plan★ Activating Engagement Activity★ Higher Order Thinking Questions★ Unplugged Coding Retell Activity (Color / BW)Related Products→ Bully by Patricia Pol
Preview of Scratch Coding Lesson Plan Pong Game

Scratch Coding Lesson Plan Pong Game

Created by
ThweattHearts
Pong Scratch Lesson Plan teaches students to create a game similar to the video game Pong using the block programming language called Scratch. Students will be led through the process of adding different blocks to program a paddle and an object that will bounce while trying to earn points. Designed for upper elementary and middle school students, this lesson incorporates STEM into the classroom or computer lab. I’ve even used these lessons during Hour of Code week in my computer class!.What's In
Preview of Bee-Bot (TM) Maps Social Studies Lesson - Makerspace

Bee-Bot (TM) Maps Social Studies Lesson - Makerspace

Created by
Amanda Knudsen
This is a lesson designed to use with your Bee Bot (TM) Programmable Floor Robots. I created this lesson for use with the Bee-Bots in my 2nd Grade Classroom for our Map Skills unit in Social Studies. This packet includes only the lesson directions and 2 printable worksheets. The maps for the Bee-Bots were teacher and student made. (Directions & photos included for creating your own maps). Lesson Goals/Standards covered: Social Studies (aligned with History-Social Science for California P
Preview of BEE-BOT The Bee-Bottulo. An introduction to Bee-Bots and coding.

BEE-BOT The Bee-Bottulo. An introduction to Bee-Bots and coding.

Can you help the Bee-Bottulo find the sneaky mouse? This fun sequence of lessons was designed to introduce Bee-Bots and coding. Get to know your Bee-Bot, then practice creating algorithms through a series of challenges related to the popular story, The Gruffalo. There are 3 lessons included as well as vocab cards, challenge cards, command cards and the inserts needed for a Bee-Bot mat.
Preview of Create a Robot |  Input Output Table | STEM Math | Problem Solving Project

Create a Robot | Input Output Table | STEM Math | Problem Solving Project

Created by
Teacher Orbit
Looking for a math / stem project about robots or input-output tables? This resource gives students an opportunity to apply critical thinking, engineering, math and creative art skills as they design a robot and then solve for the "secret" rules in the Input-Output tables. What's included?Project Teacher TipsPre-assessment Admit TicketInput-Output Practice worksheetBackground Reading: Introduction to Input-Output TablesStudent Project DirectionsSuggested Materials for Recycled ProductsProject Te
Preview of Scratch Coding Lesson Plan Crossy Road

Scratch Coding Lesson Plan Crossy Road

Created by
ThweattHearts
Crossy Road Scratch Lesson Plan teaches students to create a game similar to the arcade game Crossy Road or Frogger using the block programming language called Scratch.  Students will be led through the process of adding different blocks to make the character successfully move across the screen without being touched by the cars. Designed for upper elementary and middle school students, this lesson incorporates STEM into the classroom or computer lab. I’ve even used these lessons during Hour of
Preview of Sphero® robot MEGA BUNDLE curriculum for 1 school year officially approved

Sphero® robot MEGA BUNDLE curriculum for 1 school year officially approved

Want your robotics Technology lessons planned out and premade for you for the entire year??? This Sphero® robotics curriculum has 38 week-long lessons and activities full of coding fun programs, hands on experiments, digital literacy and connections with math, science and astronomy! This is a ready to use, almost zero prep, easy and engaging curriculum for the entire school year.Every activity/lesson has a special background story or theme which is very important. This way the students understan
Preview of Robotics Competition for Dash Robot - 2nd Edition

Robotics Competition for Dash Robot - 2nd Edition

BEFORE YOU PURCHASE:This packet works with Dash robot. In order to effectively implement this resource, you must have at least 1 Dash robot and 1 iPad OR one compatible laptop.This packet includes 8 robotics competitions to use with Dash robot. The competitions range from easy to more difficult. They will not only test your students' coding skills, team work, communication, problem solving, and logical reasoning skills! Scoring sheets are provided for each competition. Suggested implementation i
Preview of Ozobot Math

Ozobot Math

Created by
The LibrariAnne
Make math practice fun with Ozobot robots! Students fill in Ozobot Speed Codes on the Number Map. As the Ozobot moves around the map the students fill in numbers (0-10) on the worksheet and then solve simple math problems. Addition, Subtraction, and Multiplication worksheets are included. As a challenge, students can race to solve each problem before the Ozobot gets to the next number and begins the next problem. You might also like these Ozobot Activities: RhymeTimewithOzobots Ozobot Rhy
Preview of BEEBOT PROGRAMMING ACTIVITIES FOR YOUNG LEARNERS.

BEEBOT PROGRAMMING ACTIVITIES FOR YOUNG LEARNERS.

The Bee-Bot Programming Activities Project, designed for kindergarten 1 & 2, and first and second grade classrooms, interweaves the math, language arts, and science curriculum standards throughout its 18 lessons.The students learn to program the BeeBot to go forward, backwards and rotate the Beebot to 90, 180, 270, and 360 degree turns. The manual teaches the students to make a one step, two step and three step program. As the students plan their moves along a Bee-Bot mat, they need to u
Preview of Literacy-Based STEM lesson: Retell a Story with Ozobot

Literacy-Based STEM lesson: Retell a Story with Ozobot

Created by
ReadingwithMrsIF
Using Ozobots to retell a fiction story is a motivating way to help students practice summarizing, characters, setting, plot, and so much more! This resource includes the lesson plan and graphic organizer needed to get you started! Just add a favorite fiction book and an Ozobot and you're ready to go!*Disclaimer* You will need an Ozobot for this lesson!*Follow me on Instagram @readingwithmrsif
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