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2nd grade robotics rubrics

Preview of Australian Curriculum Technologies Report Comments F-6 Bundle Pack

Australian Curriculum Technologies Report Comments F-6 Bundle Pack

Created by
Ideacations
F- 6 Teachers! Reporting deadlines approaching? Need help writing your Technology report card comments? Now available – Foundation Level to Year 6 Technologies Bundle Pack! Save valuable time and be confident your report comments are well-written and aligned to the Australian Curriculum Achievement Standards. Take the pressure out of reporting today!This bumper Bundle Pack includes A-E comments for the entire year! By purchasing this pack you get Technologies, Design & Technologies and Di
Preview of Coding Stations

Coding Stations

This compressed file contains lesson plans for stations, task cards, checklists, and exit slips for the unit. The task cards are for Osmo Coding Jam, Robot Mouse, Let's Go Code, Dash Robots, Keyboarding, Flappy Bird task, rubric, and exit slip.
Preview of Computational Thinking Lessons for Years R - 2

Computational Thinking Lessons for Years R - 2

A pack of resources for developing Computational Thinking Skills with Foundation/Kindergarten - Year 2 aligned with the Australian Curriculum Digital Technologies and ICT General Capability including: 3 lesson plans Single point rubric templates 6 taxonomies and frameworks for integration A glossary and further learning resource set Relevant graphics and printables 6 learning area integration guides 4 scaffolds for use with students
Preview of Work Habits Checklist for Robotics/STEM

Work Habits Checklist for Robotics/STEM

This behavior/participation checklist was developed as a tool for keeping track of student participation in a Robotics class. It is based on a point system. I found my middle school students were very receptive to this form of immediate feedback. This checklist could also be used in elementary, middle school, high school, and all grade levels.
Preview of Everything needed for STEM classes - Student forms for STEM activities

Everything needed for STEM classes - Student forms for STEM activities

This Station, Method papers and Rubrics have been used in real classrooms for years. This bundle consists of elements which are important to assess students work and to make a fair assessment.This easy to use worksheets are perfect resources for recording students’ work. All resources are combined on one pdf file.Please leave a review to improve the resource...Best.
Preview of Drawing Challenge Student Activity Guide

Drawing Challenge Student Activity Guide

This Document is to be paired with: VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLANandVIRTUAL ROBOT CODING - Lesson 2 + Drawing Challenge Video LessonLesson 2:In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns.Attached, you will be buying a Google Document Lesson pla
Preview of Robot Activity Guide

Robot Activity Guide

Created by
Megan Nichols
Use this robotics activity guide to easily assess your students progress. Works great with the EV3 Mindstorms Core Set booklet and the free online Intro to Programming Basics with EV3 from Robomatter.
Preview of AZ Educational Technology Standards - SECOND GRADE

AZ Educational Technology Standards - SECOND GRADE

Created by
CreativeFilament
These pages are a TIME SAVER!!! Don’t re-invent the wheel – it’s already done! In the following pages you will find: ~*43* easy to read pages of materials for AZ's SECOND GRADE Educational Technology Standards Learning Goals and Scales ~Posters style (landscape) for organization and classroom viewing with the standard on each page for easy organization ~Laminate or put into page protectors and hang from command hooks ~Each Common Core page has two sections; an “I Can” statement and the Techno
Preview of VIRTUAL Robot Coding - Lesson 3 - Sensors (Part 1) // LESSON PLAN

VIRTUAL Robot Coding - Lesson 3 - Sensors (Part 1) // LESSON PLAN

This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners.In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the command “Wait until <Something happens>” and the “Energize magnet” block. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 3 - Magnets (Part 1) // LESSON PLAN is designed to be paired
Preview of VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLAN

VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLAN

This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners.Lesson 2:In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns.Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own.
Showing 1-10 of 10 results