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2nd grade robotics elective course proposals

Preview of Intro to VEX VR | Coding | Robotics | Bundle | Elementary | Middle School

Intro to VEX VR | Coding | Robotics | Bundle | Elementary | Middle School

Calling all the new Robotics / STEM Teachers / VEX Coaches / Coding / Computer Science teachers! This is an introductory course into VEX VR Coding similar to the ones provided by VEX Education but with all the lecture notes, lesson plans and exercises in the same place. This VEX Coding bundle is currently one of our best sellers! The objective is to get middle school and high school students into coding, engineering and robotics through the engaging ecosystem of VEX. The course is structured
Preview of Introduction to VEX Course, Virtual Robot Block Coding Course

Introduction to VEX Course, Virtual Robot Block Coding Course

There are 11 lessons included in this package with a syllabus. Each lesson comes in a google drive format. The 11 lessons are geared towards a middle school background but can be edited to a 2nd grade level need be. The content of each lesson includes a math/coding/logic review, an in-class acitviy, and a challenge problem which can either be done in-class or assigned as a homework depending on the class pace. These lessons can be done in an hour, but once again, depending on class pace can be s
Preview of Introduction to VEX: Lesson 7

Introduction to VEX: Lesson 7

These lesson slides teach students about eye sensors, and solidify their knowledge on if-then loops. Students will be challenged to solve a disk maze and find a pattern involvindg the colours. Moreover, they will be presented the coral reef challenge (SAMPLE SOLUTION INCLUDED). For more information, here is the syllabus info:Lesson 7:Eye sensorsActivity 7:Solve the disk mazeChallenge 7:Collect as much garbage in the coral reef as possible! Go to the Coral reef cleanup playground.
Preview of Introduction to VEX: Lesson 10

Introduction to VEX: Lesson 10

In this lesson, students will learn about coordinates and learn about an alternate way of approaching coordinates. This lesson can be reasaonably extended into two lessons. The 'SUPER DUPER FUNCTION' is a function that allows the VR to travel to the grid number inputed. The robot can be located ANYWHERE, and if you input a number, the robot will travel to it on the grid number playground.For more information, here is the syllabus info below: Lesson 10: Math Review: coordinatesActivity 10:Get to
Preview of Introduction to VEX: Lesson 9

Introduction to VEX: Lesson 9

This lesson includes several challenges that students can try to solve in order to practice using the coding skills they have learned over the past 8 lessons. This is a great lesson to test how well students understood coding concepts, or organzie group activites. Students will be able to comfortably use eye sensors by the end of this lesson. 4/7 solutions are provided.Lesson 9:Line Detector ChallengesActivity 9:There are 7 different levels of ‘coding puzzles’, great for group work competitions!
Preview of Introduction to VEX: Lesson 8

Introduction to VEX: Lesson 8

In this lesson, students will learn about the following:the difference between electromagnets and regular magnetsdifferentiating which coding approach is bestStudents can explore the differences between a manual, eye sensory, or variable approach to the same problem. The variable solution is included.For more information, here is the syllabus info below:Lesson 8: ElectromagnetsActivity 8: Pick up all blue disks (three ways)ManuallyEye sensorsVariablesPick up a disk of each colour and return to t
Preview of Introduction to VEX: Lesson 11

Introduction to VEX: Lesson 11

The final lesson, we will be solving the hidden pixel art challenge! This lesson will go over how to solve the pixel art challenge, SAMPLE SOLUTION INCLUDED.
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