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Common Core 2.MD.C.7 literature circles

Preview of The Gingerbread Man Loose at Christmas -- Two Sub Days!  Print and Go!

The Gingerbread Man Loose at Christmas -- Two Sub Days! Print and Go!

Created by
Sharon Fendrick
This cute story by Laura Murray tells about a time when the gingerbread man searched for the baker who had given his class her sweet recipe! His class would have never been able to make him without it!Included in this unit are:**An eighteen-question comprehension test. Some questions are true/false, some are fill-in the blank, and some questions are multiple choice (some having more than one answer).**Two sequencing worksheets--one is sentence-strip style, and one is a one-page box style**Caus
Preview of Telling Time with QR Codes

Telling Time with QR Codes

Telling Time Time - Telling Time with QR Codes - Task Cards (Differentiated) This is a value packed differentiated set of 144 task cards. It includes all times in 5 minute increments (Common Core Aligned 2.MD.C.7). If you are teaching time to the hour, half hour, or quarter hour you can simply pull out the cards you need. The cards are labelled in a convenient way so they are easier to pull out. Cards 1-12: Time to the hour Cards 13-24 Time to the half hour Cards 25-48 Quarter to and qua
Preview of Yes Day! Text Companion- ELA + Math

Yes Day! Text Companion- ELA + Math

Included in the pack:– Discussion Questions– Writing Organizer– Writing Activity– 4 Telling Time ActivitiesVisit the link below to see more about this product!https://newteacherstoolbox.com/literature-and-beyond-yes-day/
Preview of Find a Partner Card Games Bundle for ELA and Math

Find a Partner Card Games Bundle for ELA and Math

Created by
Adams Achievers
14 partner games that can be used for partnering students in a meaningful way, quick assessments, small group work, individual work, and transitions! All cards are CCSS aligned with standards that can be reviewed all year so laminate the cards and use them all year with your students. I love that this gives my students the opportunity to speak to one another and to problem solve. We make it a game by having students say, "Howdy, Partner!" when they find their partner. When the whole class is set
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