Let’s face it - research is rarely fun in the average English classroom. I didn’t want that. Inspired by a course on Gamification in Education and an article on MMORPGs usage in libraries, I decided to try to Gamify my own research unit. All the content in this unit are completely modifiable to fit your school’s system and tools for research and writing - just adjust point values and the number of tasks in the game to fit YOUR research. Think of it as a template. I designed this game to go along