STEAM isn't just about technology, or robots, or a science lesson. It isn't just about a one-time use of a cool gadget or something that is flashy and expensive. It is more about a mindset of how we think and use resources, helping learning extend beyond the classroom, getting students to collaborate, think creatively, communicate, solve problems, and use tools and technology to support learning.In thinking about trying to develop principles of STEAM (science, technology, engineering, fine arts,