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419 results

High school informational text games

Preview of Citing Text Evidence Digital ESCAPE ROOM! Virtual Field Trip Game & ELA Review

Citing Text Evidence Digital ESCAPE ROOM! Virtual Field Trip Game & ELA Review

In this interactive and engaging citing text evidence review game, students will review and practice citing evidence while they attempt to escape the jungle! This immersive and engaging escape room will have your students citing text evidence like champions and begging for future escape games! This activity requires ZERO preparation** just share the link with your students, and they are on their adventure!**Please make sure your school does not block Google Sites or Forms. Some buyers may ne
Preview of Informational Text/Non-Fiction: ELA Escape: ELA Test Prep: Middle /High School

Informational Text/Non-Fiction: ELA Escape: ELA Test Prep: Middle /High School

⭐ Who says ELA test prep needs to be boring? Teen students are invited to compete using clues that practice using text features to find vocabulary, reading an infographic, using text evidence, text structure, and comprehension. ⭐ This fully immersive 360° Non-Fiction Digital Escape engages students with four news articles about famous art heists and is great for STAAR prep and any test prep. ⭐ All tasks are skills-based so that when the escape is complete your students will come away with a stro
Preview of Ethos, Pathos, & Logos in Advertisements Question Trail: Engaging Activity

Ethos, Pathos, & Logos in Advertisements Question Trail: Engaging Activity

Spice up your lessons on ethos, pathos, and logos with this engaging question trail activity that will get students up and moving around the room. This activity gives students practice identifying the rhetorical appeals in adA question trail is an activity comprised of different multiple choice “stations” or “spots.” These questions are posted throughout the classroom. At each station, students answer a multiple-choice question. Each answer (a, b, c, or d) will send the students to a different s
Preview of TERMINUS - Digital Escape Room Series - Making Inferences - End of Year Activity

TERMINUS - Digital Escape Room Series - Making Inferences - End of Year Activity

Created by
Nouvelle ELA
How do you make reading more engaging? With a cross between an escape room and an adventure book! Terminus is a four-part digital adventure series geared towards 8th and 9th grade students who read below level. You can use this in ELA, Science, and Reading Intervention.This story is a dystopian found-text adventure. Students play as Rania, a teenager who’s just woken up from cryosleep. She begins to learn more about MILSA, a pandemic her mother was researching. Rania must follow her mother’s clu
Preview of Argument and Rhetorical Analysis Games for Secondary ELA

Argument and Rhetorical Analysis Games for Secondary ELA

Created by
Bespoke ELA
This bundle of argument and rhetoric games for secondary ELA contains SEVEN unique games that target the skills of argumentation in a fun and high-interest format.The games included in this bundle are:Rhetorical Devices BINGO GameIn this game, students fill out BINGO cards with rhetorical devices, and they have to identify devices used in quotations read by the teacher. Five in row WINS the round! This game tests students' ability to identify rhetorical devices in texts.Would You Rather? Card
Preview of CSI Informational Text Digital Escape - Central Idea - Text Features- Close Read

CSI Informational Text Digital Escape - Central Idea - Text Features- Close Read

Elevate your middle school English lessons with this captivating digital escape room designed to reinforce informational text standards. Dive into a world of exploration as students unravel text features, decode text structures, and grasp central ideas in a fun and interactive way. Ideal for whole-class, small group, or individual participation, this no-prep activity is the perfect blend of education and entertainment!Key Features: High-Engagement Challenge: Immerse your students in an exciting
Preview of Rhetorical Devices in Songs: Engaging Kinesthetic "Question Trail" Activity

Rhetorical Devices in Songs: Engaging Kinesthetic "Question Trail" Activity

Want to spice up your lessons on rhetorical/persuasive devices and engage ALL of your students? Get your students moving and interacting with this unique high-interest activity that takes students on a “trail” around the room! Use this to practice identifying devices or to review for an assessment!If you've never facilitated a "question trail," now is the time to try it out! You and your students will be hooked on its unique approach to learning.A question trail is an activity comprised of diffe
Preview of Reading Intervention Digital Escape Room - Burnbridge Breakouts Entire Series

Reading Intervention Digital Escape Room - Burnbridge Breakouts Entire Series

Created by
Nouvelle ELA
This digital escape room series provides reading intervention for 8th and 9th-grade students who read at a 4th-5th grade reading level. Each game features high-interest fiction and nonfiction texts for reluctant readers perfect for middle school reading intervention. Grab students' attention with a digital & interactive adventureNO GUESSWORK for you - they're the ones solving the puzzlesConnected nonfiction activities are standards-aligned Students complete a reading adventure with puzzles a
Preview of Rhetorical Appeals Analysis (Ethos, Logos, Pathos) Trashketball Review Game

Rhetorical Appeals Analysis (Ethos, Logos, Pathos) Trashketball Review Game

Created by
OCBeachTeacher
This interactive game helps students review rhetorical appeals (ethos, logos, and pathos) in the context of classic speeches and texts. Texts referenced include Sojourner Truth’s “And Ain’t I a Woman?”, Patrick Henry’s “The Speech to the Second Virginia Convention,” Elizabeth Cady Stanton’s “On Women’s Rights,” and an excerpt from Frederick Douglass’s My Bondage and My Freedom.In this game, there are four rounds. In each round, the students must identify the examples from the texts as ethos, lo
Preview of Argument Games - A Fun Way to Get Students Practicing Their Argument Skills!

Argument Games - A Fun Way to Get Students Practicing Their Argument Skills!

⚞The Argument Games bundle⚟ will provide you with five collaborative, active games that will have students:➫ creating arguments ➫counter-arguments ➫ evaluating perspectives  ➫ evaluating the sufficiency of evidence!↬A list of interesting and unique arguable topics are provided in this unit. ↬Signs for gameplay are also included.  Looking for more great resources for your classroom?This unit is a part of mysemester 2 bundle  AND my Full Year English Curriculum Bundle. These curriculum bundles wil
Preview of Transcendentalism Escape Room - Emerson & Thoreau

Transcendentalism Escape Room - Emerson & Thoreau

Tackle the sometimes dry and challenging texts of Transcendentalism with this engaging but rigorous escape room! This activity will challenge your students to analyze excerpts from Emerson's "Nature" and "Self-Reliance," as well as Thoreau's Walden. This sequential escape room takes students through 4 challenges, which start simple and gradually progress to more cognitively complex tasks. There are three different options:Traditional (Pencil & Paper Escape Room: No technology needed)Blended
Preview of Escape Room - Reading Test Prep - Middle School

Escape Room - Reading Test Prep - Middle School

This escape room / breakout box is intend to be used to help students review before state assessments - STAAR, PARCC, FSA.This escape room contains 5 different tasks. Task 1 – Fiction – Students will read a short passage. Then they will answer the multiple choice questions. (pretty straight forward). Then they will record their answers on their answer sheet to reveal a secret word.Task 2 – Testing Vocabulary – Students read the definitions on the cards. They will use the word bank to help t
Preview of Serial Podcast: S1:E1 Alibi 360° ELA Digital Escape Room Criminal Justice Escape

Serial Podcast: S1:E1 Alibi 360° ELA Digital Escape Room Criminal Justice Escape

⭐ This Serial Podcast, S1: E1 The Alibi 360° digital escape room is a perfect accompaniment to this non-fiction/rhetoric podcast. This escape is as engaging as the true-crime content itself and even your most reluctant ELA students will be captivated by this interactive escape room. ⭐ This fully immersive 360° escape room will have students listen to the podcast and read the transcript to solve clues based on the first episode. ⭐ High school English Language Arts students are invited to compete
Preview of Rhetoric Escape Room Game - printable and digital

Rhetoric Escape Room Game - printable and digital

Engage your students with a fun review game about rhetoric! This resource actually includes TWO games: one about ethos, pathos, & logos and one about various rhetorical devices like glittering generalities and ad hominem. Each game is printable and digital and so fun!Each game includes 5 tasks that ask students to identify and analyze rhetoric in nonfiction, ads, and literature. Break students into groups, make it a competition, and they won't even notice they're learning! This is a great ga
Preview of Editorial vs. Regular News Article Game (Is it Fact or Opinion Writing?)

Editorial vs. Regular News Article Game (Is it Fact or Opinion Writing?)

In this engaging, self-checking Google Slides game, students gain a valuable skill for interacting with media.  Students are guided to learn the difference between fact and opinion writing—even when the difference is subtle—by reading information about both, then looking at headlines and choosing whether the headlines are for editorials or regular facts-only news articles. All headlines are from real articles, so students are learning with content that is relevant.  Students are given feedback i
Preview of TERMINUS - Digital Escape Room Series - Making Inferences - Chapters 2-4

TERMINUS - Digital Escape Room Series - Making Inferences - Chapters 2-4

Created by
Nouvelle ELA
Terminus is a four-part digital adventure series geared towards 8th and 9th grade students who read below level. This story is a dystopian found-text adventure. Playing as Rania, students work to solve the mystery of the MILSA outbreak by reading letters, memos, manuals, and emails left behind. Each game has puzzles and riddles that engage students in collaboration and critical thinking. Students practice making inferences, sequencing, and prioritizing information. You also get thematically-rela
Preview of Reading Intervention - Middle School Reading Digital Escape Room - Burnbridge #1

Reading Intervention - Middle School Reading Digital Escape Room - Burnbridge #1

Created by
Nouvelle ELA
Engage your 8th and 9th grade students who are reading below age level with this reading intervention middle school escape room! Perfect for students reading at a 4th-5th grade reading level, this reading escape room will allow your students to engage in critical thinking in an adventure themed activity.  Each game in the Burnbridge series is a reading adventure with puzzles and riddles that engage students in collaboration and critical thinking. Students practice making inferences, sequencing,
Preview of Language and Composition Test Prep Bundle: Prep Stations and Escape Room

Language and Composition Test Prep Bundle: Prep Stations and Escape Room

This bundle includes my Literary Explorer's Stations Activity as a practice for the Language and Composition Escape Room! Buying this bundle will save you 20% from buying them separately*! *Both of these resources are sold separately as well. Check out the Literary Explorer's Stations details here.Check out the Language and Composition Escape Room here.**Check out the preview!*******************************************************************************Let’s connect!Follow me on InstagramLike m
Preview of TERMINUS #1 - Digital Escape Room - Making Inferences

TERMINUS #1 - Digital Escape Room - Making Inferences

Created by
Nouvelle ELA
Terminus is a four-part digital adventure series geared towards 8th and 9th grade students who read below level. This story is a post-pandemic, found-text adventure. Playing as Rania, students work to solve the mystery of the MILSA outbreak by reading letters, memos, manuals, and emails left behind. Each game has puzzles and riddles that engage students in collaboration and critical thinking. Students practice making inferences, sequencing, and prioritizing information. You also get thematically
Preview of STAAR Making Inferences Test Prep | Google Slides Review Game | NEW Item Types

STAAR Making Inferences Test Prep | Google Slides Review Game | NEW Item Types

Looking to prepare for STAAR Reading new item types? This inferencing PowerPoint and Google Slides reading comprehension review game is a super-easy and fun way to help introduce New STAAR Item Types while also giving your students a little extra practice with making inferences within a text. Each slide uses excerpts from well-known fiction stories or informational text articles on modern topics to help engage your students as they practice answering text-dependent questions on making inferences
Preview of Nonfiction Text Feature and Text Structure Jeopardy Game

Nonfiction Text Feature and Text Structure Jeopardy Game

This item is a SMARTBOARD Jeopardy Game. The game reviews the nonfiction text features and text structures. :)
Preview of STAAR Non-Fiction Reading Comprehension Jeopardy Game Fun Standardized Test Prep

STAAR Non-Fiction Reading Comprehension Jeopardy Game Fun Standardized Test Prep

Are you tired of boring High School ELA worksheets? It can be hard to find engaging resources for your High School English I & II students. With this competitive Jeopardy PowerPoint game, students will not only be engaged in reading comprehension practice but will have fun!This Jeopardy-style game will help your students practice how to read a Non-Fiction Passage and answer reading comprehension questions about the text.Now includes a bonus version with new item types: 2 Multi-Part Questions
Preview of Middle School ELA Digital Escape Room Bundle: 5 Engaging Challenges

Middle School ELA Digital Escape Room Bundle: 5 Engaging Challenges

Elevate your ELA curriculum with this Digital Escape Room Bundle – 5 exciting challenges that captivate and educate! ✨Highly Versatile Resource:Suitable for Grades 5-9 and the homeschool settingMost commonly used with 6th - 8th graders Engaging Topics Covered:Detective Figurative Language & Poetic DevicesThe Giver - Novel Test ReviewTEST PREP - ESCAPE ROOM - Close Reading & MoreStory Elements Digital ELA Escape GameFigurative Language - Digital Escape Room! Easy Implementation:No setup o
Preview of Revolutionary War Rhetorical Analysis ESCAPE ROOM - Persuasion & Rhetoric

Revolutionary War Rhetorical Analysis ESCAPE ROOM - Persuasion & Rhetoric

Practice rhetorical analysis with the foundational texts of the American Revolution through an engaging and challenging ESCAPE ROOM! During this escape room, students will critically read and analysis the rhetoric of texts like "Speech at the Virginia Convention," The Declaration of Independence, "Common Sense," and "American Crisis."This sequential escape room takes students through 4 challenges, which start simple and gradually progress to more cognitively complex tasks.There are three differe
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