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Using an ATM - Independent Skills - Boom Cards & Interactive PDF

Rated 4.83 out of 5, based on 69 reviews
4.8 (69 ratings)
;
Grade Levels
Not Grade Specific
Formats Included
  • Zip
  • Internet Activities
$4.00
$4.00
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Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

My students enjoyed this activity. It was almost like a game but very helpful for practicing a real-world 21st century life skill. Thanks for creating a high quality resource!
We do "online banking" in our class, each student has a mock account--this resource is a great addition to the banking experience. Students enjoy practicing using an ATM on our Smartboard, they will often ask if we can do this when we have a few free minutes at the end of the day.
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  1. Visual and Functional life skills activity for special education and autism. Students will practice step by step using a variety of common items used in everyday life: Microwave, Phone or Tablet, ATM, Vending Machine, Elevator and more. NO PREP, PAPERLESS. Distance or remote learning| CBI | communit
    Price $19.99Original Price $28.00Save $8.01

Description

Visual and Functional life skills activity for special education and autism. This activity takes students through the basic step by step process of making a withdrawal or deposit with an Automated Teller Machine. NO PREP, PAPERLESS. Distance or remote learning

| independent living | community | functional reading | bank | financial literacy | personal finance | virtual learning |

This Comes With:

  • INTERACTIVE PDF for desktop (no internet needed) or online platforms like Google Classroom™ or Microsoft Teams™
    • 10 interactive scenarios
      • Deposit - 5 scenarios - The student will identify where to insert their debit card, typing in a debit pin, selecting banking options to make a withdrawal, checking to see if they have enough in account balance, typing in how much the withdrawal amount is, identifying where to receive the cash, identify where to retrieve a receipt, and remove debit card when transaction is finished.
      • Withdrawal - 5 scenarios - The student will identify where to insert their debit card, typing in a debit pin, selecting banking options to make a deposit, typing in how much the deposit is, identifying where to insert the cash/check, identify where to retrieve a receipt, and remove debit card when transaction is finished.

  • Immediate positive reinforcement for correct answers, redirection for incorrect answers.
  • 2 Boom Cards™ decks Check out a FREE playable PREVIEW HERE!
    • Audio directions on each page

★This activity uses US currency.

New to digital activities? Download the instructions for the interactive PDF, Google Forms, or Boom Cards HERE.

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What are BOOM CARDS?

To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a subscription. If you are new to Boom Learning, you will be offered a free trial. Read here for details: http://bit.ly/BoomTrial.

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★ SATISFACTION:

Before purchasing this product, please read the product description and check out the preview to determine if the resource is appropriate for your students.  If you have questions, do not hesitate to contact me:

spedadulting@gmail.com

★ HOW CAN YOU EARN TPT CREDITS?

Your feedback is valued as it helps me improve and create better resources!  When you leave feedback, TpT rewards you with credits that you can use toward future purchases.

★ TERMS OF USE:

✔️ Copyrights reserved to F. Gonzalez (Adulting Made Easy aka Spedadulting).  

✔️ This purchase includes a license for one teacher only for personal use in their classroom.

✖️ Licenses are non-transferable, meaning they can not be passed from one teacher to another.

✖️  No part of this resource is to be shared with colleagues or used by an entire grade level, school, or district without purchasing the proper number of licenses.

✔️  You will receive a discount when purchasing multiple licenses.

✖️   This resource may not be uploaded to the internet in any form, including classroom/personal websites or network drives, unless the site is password protected and can only be accessed by students.

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Total Pages
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