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Unlock the North Pole K1 - Christmas Math Game for Kindergarten & First Grade

Rated 4.87 out of 5, based on 45 reviews
4.9 (45 ratings)
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Cooties and Cuties
15.9k Followers
Grade Levels
PreK - 4th
Resource Type
Standards
Formats Included
  • Zip
Pages
70 + editable templates
$6.00
$6.00
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Cooties and Cuties
15.9k Followers

What educators are saying

My students loved this activity and were engaged from beginning to end!! They loved having the themed work!
LOVED this to help get through the last few days before holiday break! Really easy to prep and engaging for the students!
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  1. Are you looking to transform your math content into a fun and engaging learning experience? Look no further! Unlock the Learning Games are perfect for building motivation and perseverance in your students, while reviewing grade level math skills.With multiple ways to play, you can choose the format
    Price $50.00Original Price $72.00Save $22.00

Description

Are you looking to transform your math content into a fun and engaging learning experience? Look no further! Unlock the North Pole is the perfect game to build motivation and perseverance in your students, while reviewing grade level math skills. 

With multiple ways to play, you can choose the format that works best for you. Want a simple way to transform your classroom? Just print the colorful game board and game pieces. Looking for a next level Unlock the North Pole experience? No problem! Check out all the Unlock extras that are included in every game! No matter how you choose to play the game, your students will be challenged and motivated by rigorous content disguised as a GAME!

Do your students need to practice skills in other content areas? This game is easily customizable to fit the needs of your students. Use our editable templates to create challenges that will review content for ANY subject!

PRINTABLE GAME INCLUDES:

14 pre-made, printable challenges

  • 7 challenges for kindergarten 
  • 7 challenges for 1st grade 
  • Answer keys

7 editable templates

  • Personalize for any subject, in any grade level

Printable game 

  • Game board pieces
  • Unlock the North Pole banner
  • Student game pieces

Fun Additions

  • Launch letter and envelope
  • Treat bag toppers
  • Brag Tags

Detour Challenges

  • give your students quick re-energizing breaks between challenges

Directions and resources for next-level classroom preparations

Tips and tricks for easy application in your classroom

Unlock the North Pole has been implemented in kindergarten through high school classrooms. This is truly a game for any grade level! 

UNLOCK IS PERFECT FOR:

  • Students to play individually 
  • Partnerships/teamwork
  • Early finishers
  • As a team competition
  • Small group instruction
  • Remediation or enrichment
  • Whole group instruction
  • Pre-assessment
  • Reviewing the previous grade level’s skills

No matter how you choose to use this game, your students will be actively engaged in problem solving and mathematical discussions, all while practicing perseverance, collaboration, and tackling rigorous content.

TEACHERS LOVE UNLOCK GAMES: 

⭐⭐⭐⭐ Caitlin O. says, “This was the first "Unlock" game that I've ever bought. When I tell you my kids were completely obsessed...they were so excited to meet each challenge and the engagement was through the roof! I love that editable templates and ready made activities were both included. Made it so easy to fit exactly what we were learning at the time. I can't wait to purchase more sets!”

⭐⭐⭐⭐⭐ Sara M. says, “This was a great resource to use close to Christmas break! It was fun and engaging for my class and they liked the challenge. It was a great review of math concepts before moving into the 2nd semester. I like that there are differentiated tasks which allowed me to pick what was most appropriate for my kiddos at this point in the year.”

⭐⭐⭐⭐⭐Debbie H. says, “These "unlock" activities are super engaging!!!! My students love them. I appreciate that they are a great review for important skills and concepts, and overall a lot of FUN for all of us, when sometimes fun is all we need to have.”

STANDARDS COVERED:

Kindergarten Challenges

  • K.CC.A.1 Count to 100 by ones and by tens.
  • K.CC.A.3 Write and represent numbers 0-20.
  • K.CC.B.4 Understand the relationship between numbers and quantities.
  • K.CC.B.5 Count to answer “How many?” questions.
  • K.CC.B.6 Identify if a number of objects in a group is greater than, less than, or equal to objects in another group.
  • K.OA.A.1 Represent addition and subtraction with objects, fingers, drawings, expressions, and equations.
  • K.OA.A.2  Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.
  • K.OA.A.3 Decompose numbers less than or equal to 10 into pairs in more than one way.
  • K.OA.A.4 For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation.
  • MP 1 Make sense of problems and persevere in solving them.
  • MP 2 Use quantitative reasoning.
  • MP 6 Attention to precision.

1st Grade Challenges 

  • 1.OA.B.3  Apply properties of operations as strategies to add and subtract.
  • 1.OA.C.5  Relate counting to addition and subtraction.
  • 1.OA.C.6  Add and subtract within 20, fluently within 10.
  • 1.OA.D.7  Understand the meaning of the equals sign and determine if equations with addition and subtraction are true or false.
  • 1.NBT.A.1 Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
  • 1.NBTB.3 Compare two two-digit numbers based on the meanings of the tens & ones digits, recording the results of comparisons with the symbols >, <, and =.
  • 1.NBTC.4  Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10.
  • 1.NBTC.6  Subtract multiples of 10 in the range 10-90 from multiples of 10 in the range 10-90.
  • 1.MD.4  Represent and interpret data. Organize and interpret date with up to three categories.
  • MP 1 Make sense of problems and persevere in solving them.
  • MP 2 Use quantitative reasoning.
  • MP 6 Attention to precision.

COMPUTER APP NEEDED:

Some of the files included in this game are PDF files. In order to access a properly working PDF file, the file must be opened in the free app, Adobe Acrobat Reader. If you try to open the file in preview or your web browser, parts of the file will not work. 

Once you have Adobe Reader installed:

  1. Download the Unlock zip file
  2. Go to your “Downloads” folder
  3. Locate the Unlock file
  4. Right click the file and select “Open with” and choose “Adobe Acrobat Reader”.

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MORE UNLOCK GAMES YOU WILL LOVE:

Unlock Winter (K/1 version coming soon!)

Unlock the New Year (K/1 version coming soon!)

Unlock the 100th Day (K/1 version coming soon!)

Unlock the Love (K/1 version coming soon!)

Unlock the Rainbow (K/1 version coming soon!)

Unlock Spring (K/1 version coming soon!)

Unlock Summer (K/1 version coming soon!)

Unlock the School Year (K/1 available now!)

Unlock the Pumpkin Patch (K/1 available now!)

Unlock the Haunted House (K/1 available now!)

Unlock Thanksgiving (K/1 available now!)

________________________________________________

Copyright © Cooties and Cuties

Copyright © 2nd Grade Sassy Pants

All rights reserved by authors.

Permission to copy for single classroom use only.

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Total Pages
70 + editable templates
Answer Key
Included
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
Count to 100 by ones and by tens.
Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects).
Understand the relationship between numbers and quantities; connect counting to cardinality.
When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object.
Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted.

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