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Serial Podcast: S1:E1 Alibi 360° ELA Digital Escape Room Criminal Justice Escape

Rated 5 out of 5, based on 6 reviews
5.0 (6 ratings)
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A Space to Create Art
6.5k Followers
Grade Levels
9th - 12th, Homeschool
Resource Type
Standards
Formats Included
  • PDF
Pages
N/A
$8.00
$8.00
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A Space to Create Art
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Easel Activity Included
This resource includes a ready-to-use interactive activity students can complete on any device.  Easel by TPT is free to use! Learn more.

What educators are saying

We actually used this in conjunction with the doc HBO put out about this case. My students thought it was a fun way to work through the case and kept them engaged.
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    Price $32.00Original Price $40.00Save $8.00

Description

⭐ This Serial Podcast, S1: E1 The Alibi 360° digital escape room is a perfect accompaniment to this non-fiction/rhetoric podcast. This escape is as engaging as the true-crime content itself and even your most reluctant ELA students will be captivated by this interactive escape room. ⭐ This fully immersive 360° escape room will have students listen to the podcast and read the transcript to solve clues based on the first episode. ⭐ High school English Language Arts students are invited to compete using clues that practice Vocabulary, Text Evidence, Plot Diagramming, Denotation/Connotation, and Point of View. ⭐

Why students will love it: Fully immersive and interactive this 360° environment will engage students in a better understanding of the Serial Podcast, and students will have a better understanding of the plot, vocabulary, text evidence, connotation, and point-of-view once complete.

Why you'll love it: This escape in conjunction with the podcast is a fabulous introduction to teaching listening as literacy. With no printing, copying, or cutting and a full teacher guide with answers, this digital activity is easy to set up and ready to use!

Once in the escape, students will click the red start button. This animated slide show takes students through the setup of the escape and gives the students instructions on how to play. There are six clues, plus extras.

Here's what's inside:
Links to the Podcast, transcript, and Asia's letters

  • CLUE #1: VOCABULARY
    • Vocabulary word search: Students will use definitions to find 8 words in an interactive word search to open this lock.

  • CLUE #2: TEXT EVIDENCE
    • Students will click and drag excerpts from the podcast to text evidence prompts to open this lock.

  • CLUE #3: PLOT DIAGRAM
    • Students will click and drag key events from the podcast onto a plot diagram to open this lock.

  • CLUE #4: DENOTATION/CONNOTATION
    • Students will use excerpts from the podcast to click and drag the definition and connotation for each word shown in the excerpt to open this lock.

  • CLUE #5: POINT OF VIEW
    • Students will match people from the podcast to their point of view to open this lock.

  • CLUE #6: HIDDEN ICON
    • Students will find the hidden icon by solving the clue and open this final lock.
  • EXTRAS:
    • Read article: 5 Reasons Serial Podcast is so Addicting…
    • Play matching game:

Why teach it?

  • It's a perfect way to introduce students to literary non-fiction and rhetoric
  • Great in combination with any unit on True Crime
  • It reinforces logic and reasoning skills
  • It promotes cooperative learning and deductive reasoning
  • Perfect for the English Language Arts classroom

⚠️ I recommend listening to this podcast before purchasing and deciding to use it in your classroom. You will need to use your own judgment to decide whether it is appropriate.⚠️

More Fully Immersive Digital Escapes for the ELA Classroom:


Test Site:

CLICK HERE to test that this escape room and the websites inside will work on your school computers. BE SURE TO CHECK ON A STUDENT'S COMPUTER

Before purchasing, please check to make sure you and your students will be able to use these sites by clicking on the test website link above. It is your responsibility to make sure the links will work before purchasing.

⚠️ I recommend listening to this podcast before purchasing and deciding to use it in your classroom. You will need to use your own judgment to decide whether it is appropriate.⚠️

CCSS.ELA-LITERACY.RL.8.1
Cite the textual evidence that most strongly supports an analysis of what the text says explicitly as well as inferences drawn from the text.

CCSS.ELA-LITERACY.RL.8.2
Determine a theme or central idea of a text and analyze its development over the course of the text, including its relationship to the characters, setting, and plot; provide an objective summary of the text.

CCSS.ELA-LITERACY.RL.8.3
Analyze how particular lines of dialogue or incidents in a story or drama propel the action, reveal aspects of a character, or provoke a decision.

CCSS.ELA-LITERACY.RL.8.4
Determine the meaning of words and phrases as they are used in a text, including figurative and connotative meanings; analyze the impact of specific word choices on meaning and tone, including analogies or allusions to other texts.

CCSS.ELA-LITERACY.RL.8.5
Compare and contrast the structure of two or more texts and analyze how the differing structure of each text contributes to its meaning and style.

CCSS.ELA-LITERACY.RL.8.6
Analyze how differences in the points of view of the characters and the audience or reader (e.g., created through the use of dramatic irony) create such effects as suspense or humor.

CCSS.ELA-LITERACY.RL.8.9

Analyze how a modern work of fiction draws on themes, patterns of events, or character types from myths, traditional stories, or religious works such as the Bible, including describing how the material is rendered new.

©2021 A Space to Create. Created October 2, 2021. All rights reserved. Concept, Game Play, and Environment background created by Sabrina Wingren. You may not modify, copy, distribute, transmit, display, reproduce, publish, license, create derivative works from, transfer, sell or profit in any way from the use of this escape room without permission. This includes sites such as outschool where you are teaching a lesson for profit.

Fair Use Rationale:
Full Concept, Game Play, Interactivity, Storyline, and 360° background were conceived and created by Sabrina Wingren. Most artwork is either original or commercially licensed from freepik, Adobe stock &/or pixabay.

Music is commercially licensed from Fesliyan Studios.

Videos are readily available on YouTube for students and teachers to view.

Total Pages
N/A
Answer Key
Included
Teaching Duration
2 hours
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Standards

to see state-specific standards (only available in the US).
Prepare for and participate effectively in a range of conversations and collaborations with diverse partners, building on others’ ideas and expressing their own clearly and persuasively.
Integrate and evaluate information presented in diverse media and formats, including visually, quantitatively, and orally.
Evaluate a speaker’s point of view, reasoning, and use of evidence and rhetoric.
Present information, findings, and supporting evidence such that listeners can follow the line of reasoning and the organization, development, and style are appropriate to task, purpose, and audience.
Make strategic use of digital media and visual displays of data to express information and enhance understanding of presentations.

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