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Introduction to Coding in Python: A Comprehensive Guide for Educators

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SecureAI
1 Follower
Grade Levels
5th - 10th
Formats Included
  • PDF
Pages
323 pages
$27.66
$27.66
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Description

Introducing "Introduction to Coding in Python: A Comprehensive Guide for Educators"!

This meticulously crafted guidebook is a must-have resource for teachers eager to inspire their students' journey into the world of programming. With 12 in-depth chapters covering every aspect of Python programming, your students will be equipped with a solid foundation in this versatile language.

But that's not all – we take the learning experience to the next level with two exciting chapters dedicated to creating captivating games! From building a classic "Bounce" game to unleashing their creativity with personalized twists, your students will have a blast while honing their coding skills.

As if that wasn't enough, "Introduction to Coding in Python: A Comprehensive Guide for Educators" offers an additional four chapters exclusively focusing on graph implementation. From data visualization to solving complex problems, these chapters provide a powerful toolkit to help your students excel in this fundamental area of computer science.

What is included:

Part I: Learn to Program

Chapter 1: Not All Snakes Slither

Chapter 2: Calculations and Variables

Chapter 3: Strings, Lists, Tuples, and Maps

Chapter 4: Drawing with Turtles

Chapter 5: Asking Questions with if and else

Chapter 6: Going Loopy

Chapter 7: Recycling Your Code with Functions and Modules

Chapter 8: How to Use Classes and Objects

Chapter 9: Python’s Built-in Functions

Chapter 10: Useful Python Modules

Chapter 11: More Turtle Graphics

Chapter 12: Using tkinter for Better Graphics

Part II: Bounce!

Chapter 13: Beginning Your First Game: Bounce!

Chapter 14: Finishing Your First Game: Bounce!

Part III: Mr. Stick Man Races for the Exit

Chapter 15: Creating Graphics for the Mr. Stick Man Game

Chapter 16: Developing the Mr. Stick Man Game

Chapter 17: Creating Mr. Stick Man

Chapter 18: Completing the Mr. Stick Man Game

Afterword: Where to Go from Here

This guidebook doesn't just teach Python; it fosters a deep understanding and appreciation for the language, empowering your students to become confident and proficient programmers. Each chapter is expertly designed to make the learning process engaging, interactive, and fun!

Don't miss the opportunity to unlock your students' full potential in Python programming.

Join countless educators who have already embraced os this book as their go-to resource for inspiring the next generation of coders. Get your copy now and watch your students' programming dreams take flight!

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About the author:

The author is now pursuing his Ph.D. at Abdelmalek Essaadi University's

Department of Mathematics and Computer Science, ENSAT, ERMIA

Team. His primary research interests are mobile security, malware, and

system security utilizing artificial intelligence. In 2020, he obtained his

master's degree in cybersecurity and cybercrime from Morocco's National

School of Applied Sciences of Tangier (ENSAT) of the University

Abdelmalek Essaadi. He is also a teacher in the cybersecurity field.

Total Pages
323 pages
Answer Key
N/A
Teaching Duration
N/A
Last updated 10 months ago
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