TPT
Total:
$0.00

Infer & Explain - Locker Mystery Bundle - Printable and Boom Cards™

Rated 4.75 out of 5, based on 24 reviews
4.8 (24 ratings)
;
Creative Speech Lab
5.5k Followers
Resource Type
Formats Included
  • Zip
  • Internet Activities
Pages
90 pages
$12.00
List Price:
$15.00
You Save:
$3.00
Bundle
$12.00
List Price:
$15.00
You Save:
$3.00
Bundle
Share this resource
Report this resource to TPT
Creative Speech Lab
5.5k Followers
Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

This is probably one of my favorite activities! There is SO much you can do with this cohesive lesson/packet! You can work on compare/contrast, describing, inferencing, main idea - my students LOVED the interactive component of it. Thank you!!
This is a great resource for students working on higher level language skills. It uses a unique and engaging approach to inferencing.

Products in this Bundle (2)

    Also included in
    1. Who said making inferences has to be boring? Save 30% (and even more during the TPT site-wide sale) on this huge bundle containing all of Creative Speech Lab's Infer & Explain resources! This no prep, highly engaging bundle of printable and digital (BOOM Cards™️) inferencing activities helps stud
      Price $64.75Original Price $92.50Save $27.75

    Description

    Who said making inferences has to be boring? Save big on this no prep, highly engaging bundle of printable and digital (BOOM Cards™️) inferencing activities! This huge bundle helps students infer and explain information from clues within high-interest narrative texts. As your students infer and explain to solve a fun locker mystery, they will also build important language skills including oral expression, predicting, deductive reasoning, problem-solving, answering WH questions and critical thinking.

    This bundle of highly-rated resources includes:

    PRINTABLE AND BOOM CARDS VERSION™️:

    • 12 Yearbook Pages (color and black/white)
    • 12 Filled Lockers (color and black/white)
    • Graphic Organizer - for making inferences and listing evidence
    • 12 "Why" Question Charts - for inferring why specific items were placed in each locker
    • "What Does Not Belong?" Locker Activity
    • Locker Item Attributes Activity
    • Venn Diagram for Comparing and Contrasting Specific Students/Lockers
    • Making Predictions Story Prompts
    • BONUS Locker Inferencing Game

    In addition, your students will build oral language skills as they answer WH questions to explain their reasoning on a variety of recording sheets.

    Specific Skills Targeted Include:

    • Inferencing
    • Why Questions
    • Comparing and Contrasting
    • Oral Language
    • What Doesn't Belong?
    • Attributes
    • Fact vs. Opinion
    • Narrative Language

    Due to the realistic illustrations embedded throughout this highly visual resource, it is appropriate for a wide-age range of students.

    This resource can be used in small group instruction or as a whole class lesson. This motivating packet is designed to stimulate discussions that synthesize background knowledge as well as new information acquired through text and visual clues.

    This no prep resource has everything you need to make inferencing practice motivating and memorable for your students!

    CLICK HERE TO VIEW MORE INFER AND EXPLAIN ACTIVITIES!

    Before purchasing this resource, please understand the following:

    You will need:

    - To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires.

    - A FREE BOOM Learning account, which allows you to generate student progress reports for five students and to make up to give decks.

    How to access your deck:

    - Following your purchase, simply download your PDF with easy instructions! When you click the link in the PDF, your deck will automatically be added to your BOOM library. (If you don't have an account, you'll be prompted to set up a free one).

    Other helpful info:

    - You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks.

    - For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account.Readhere for details: http://bit.ly/BoomTrial.-

    What does this purchase allow?

    One license allows you (one educator) to use the games with all of your students. You must purchase an additional license to share it with a co-worker. This PDF must NOT be shared in any way.

    Click on the star next to my photo to receive the latest updates!

    If you love this resource, please let me know by leaving a 5-star rating and feedback, which allows you to earn credits for future purchases! I read and appreciate each and every comment you write.

    Total Pages
    90 pages
    Answer Key
    N/A
    Teaching Duration
    N/A
    Report this resource to TPT
    Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT’s content guidelines.

    Reviews

    Questions & Answers

    5.5k Followers