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Golfing in the Coordinate Plane - STEM Sports - 5th Grade

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STEM Sports
37 Followers
Grade Levels
5th, Homeschool
Standards
Formats Included
  • PDF
Pages
18 pages
$3.99
$3.99
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STEM Sports
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Description

Students will learn how to navigate the first quadrant in the coordinate plane by simulating a game of golf! Students will roll dice to determine their movements to try and score as low as they can on each hole. They will learn how to report and calculate their scores relative to par. Get your students engaged and excited about the coordinate plane through the sport of golf!

Total Pages
18 pages
Answer Key
Included
Teaching Duration
2 days
Last updated May 5th, 2023
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Standards

to see state-specific standards (only available in the US).
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.

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37 Followers