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Coordinate Plane Digital Escape Room Activity 5th Grade Geometry First Quadrant

Rated 4.84 out of 5, based on 277 reviews
4.8 (277 ratings)
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The Great Classroom Escape
2.2k Followers
Grade Levels
4th - 5th, Homeschool
Resource Type
Standards
Formats Included
  • PDF
  • Google Apps™
Pages
2 Versions of a Google Form™ Escape Room + PDF extras
$4.99
$4.99
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The Great Classroom Escape
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Includes Google Apps™
The Teacher-Author indicated this resource includes assets from Google Workspace (e.g. docs, slides, etc.).
Easel Activity Included
This resource includes a ready-to-use interactive activity students can complete on any device.  Easel by TPT is free to use! Learn more.

What educators are saying

My students loved this resource! It was very applicable to what we were learning and engaged every student in class.
I wasn't going to have time to get to coordinate grids before state testing, but this resource was an engaging way for me to do a quick daily practice with students as I taught geometry and volume.
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Description

Set the fifth grade coordinate plane worksheets aside and try this digital escape room involving plotting points, interpreting word problems, graphing ordered pairs, and solving problems in the first quadrant of the coordinate plane. For this low prep 5th grade geometry activity, students race to catch a flight and fill in the information on their "plane tickets." Print a ticket and coordinate plane (included in the PDF) for each student, then the rest of the escape room is fully automated. Students access a Google Form™ that automates the whole escape room process. There are no clues to hide, and the activity is completely self-checking. It can be completed by anyone with an internet-connected device and browser. Google™ accounts are NOT required.

The backstory: Your students have been selected for a free flight to a mystery destination on Coordinate Plane Airways! The only catch is they have to solve puzzles to figure out where they are going, what there gate number will be, and more. They'll have to hurry so they won't miss their flights. Will they be able to solve the puzzles to escape the airport on time?

This digital breakout offers two options; one is a quick/basic, and one more challenging. This is great for differentiation. The basic version is much faster to complete than many of our escape room and takes 20-30 minutes on average. The challenge version includes a logic puzzle for students to work through. This version generally takes 30-50 minutes.

If you are using this escape room for distance learning, a Google Slides™ version of the airline ticket and a digital coordinate plane which students can use to plot points has been added to the end of the PDF. Please note that students will need their own Google Drives™ to use these tools. The regular escape room does not require students to have their own Google Drive™.

This breakout style lesson was specifically designed for 5th grade Common Core math standards 5.G.A.1 and 5.G.A.2. This geometry themed escape room can also be used as enrichment for fourth graders or review for sixth graders.

This coordinate plane digital escape room includes:

  • Two versions of the digital escape! The "Basic Version" is great for a quick review. The "Challenge Version" takes a bit longer to complete, but includes a logic puzzle and two of the other puzzles were made more difficult
  • "Plane Ticket" with a QR code taking kids to the Google Form (a url to the Google Form is also provided if your students are unable to use QR codes)
  • Quick start guide and more detailed directions
  • Answer key with teacher tips
  • Success signs to snap a photo with
  • Coordinate plane page to print for students to graph and show their work

To complete the puzzles in this escape room, students need to be able to:

  • Identify the origin of a coordinate plane
  • Plot points in the first quadrant of a coordinate plane
  • Find given points in the first quadrant
  • Graph shapes (example, given that the upper right hand corner of the square is located at (9,10) and each side of the square is 3 units long, find the other points to form the square)
  • Interpret word problems using the first quadrant of the coordinate plane

This digital escape room can be used by individual students for enrichment, extra practice, or homework. It is also a great cooperative learning tool for small groups of students (2-4 recommended). Use it for reviewing graphing and geometry standards, or even for early finishers! Tutors and homeschool parents also love using this activity to spice up their lessons and reinforce concepts of plotting points in the first quadrant.

See all of The Great Classroom Escape's 5th Grade Math Digital Escape Rooms

Total Pages
2 Versions of a Google Form™ Escape Room + PDF extras
Answer Key
Included
Teaching Duration
45 minutes
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Standards

to see state-specific standards (only available in the US).
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.

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