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Base Ten Blocks Place Value Game for Hundreds, Tens & Ones

Rated 4.93 out of 5, based on 267 reviews
4.9 (267 ratings)
;
Pink Cat Studio
23.4k Followers
Grade Levels
K - 1st
Subjects
Standards
Formats Included
  • PDF
Pages
1 Online Digital Game
$4.99
$4.99
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Pink Cat Studio
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What educators are saying

My kindergarteners loved this game! The cracking egg and surprise inside each egg motivated them to solve more and more problems!
My students were really engaged during this activity. Thank you for spending time to create this resource.

Description

Have a blast practicing place value with this fast paced engaging team game for interactive whiteboards (SMARTBoard, Promethean, Mimio), tablets and computers. Students face off to see who can answer the question first. The team with the most points when time runs out wins! Your students will love the silly monsters who pop out of the boxes and show the questions. Fun animations and sounds add to the excitement of the game and make it one that your students will want to play again and again.

The game includes 120 place value questions in the range 1 to 200. The questions are sorted into ranges so that you can easily choose the question sets that you want your students to practice.

Note: An internet connection is required to play this game.

Game Format:

This game is played on the pinkcatgames.com website. The website was created so that you can easily play and manage your Pink Cat Games. The website also allows you to easily save game settings with the option to assign games to students and groups. A free account is required to be created the first time that you use the website so that you can manage your games. The first time that you visit the website you will be asked to create a free account to manage your games. The following browsers are supported: Chrome, Firefox, Microsoft Edge, and Safari.

How to play

Divide the class into 2 teams and have the teams form two lines at the whiteboard. The two students at the front of each line will compete. When a question pops up on the screen, the first student to say the correct answer wins the point. The teacher or game leader will determine if the answer is correct and which student has won the point. That student will click on the 'Award Point' button and then both students will go to the end of the line. Now, the two students at the front of the line will compete to answer the next question. Play continues until the timer runs out. The team with the most points when time runs out wins.

Rules for Students

You can make up any rules that you deem appropriate. Here are a few suggestions:

- If a student from the line shouts out the answer or tries to help when it is not his/her turn, you can have a rule that the point automatically goes to the other team. The two students at the front of the line should then stay for one more question so they get a chance to play.

- You may want to make a rule that there is no talking while waiting in line. A consequence could be that the students who are talking have to go to the end of the line.

AMAZING DEAL! With my One Year Digital Games Subscription you will have access to all of the games on the pinkcatgames.com website!

All Digital Games - click here to see all of my games sorted by best seller

All Digital Math Games - click here to see all of my Math Games

- addition and subtraction

- place value

- geometry & shapes

- numbers & counting

- multiplication and division

All Digital Language Games - click here to see all of my Language Games

- sight words

- vowel sounds

- cvc

- word families

- digraphs & blends

- building words & sentences

Digital Game Types

- Team

- Build a Character

- Spelling

- Word Scramble

- Sorting

- Memory Match

- Quiz Show

- Mystery Pictures

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Total Pages
1 Online Digital Game
Answer Key
N/A
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
Compose and decompose numbers from 11 to 19 into ten ones and some further ones, e.g., by using objects or drawings, and record each composition or decomposition by a drawing or equation (e.g., 18 = 10 + 8); understand that these numbers are composed of ten ones and one, two, three, four, five, six, seven, eight, or nine ones.
Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases:

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