BUNDLE | Because of Winn Dixie | ESCAPE ROOM and NOTICE AND NOTE Signposts
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Products in this Bundle (2)
Description
Save time and money with this awesome BECAUSE OF WINN-DIXIE BUNDLE!
In this student-centered bundle you’ll find:
♦ a Because of Winn-Dixie NOTICE & NOTE SIGNPOST* NOVEL STUDY GUIDE designed for readers to closely examine the text through a rigorous, analytical lens!
♦ a super fun, Because of Winn-Dixie ESCAPE ROOM, perfect as a culminating collaborative activity!
The NOTICE & NOTE product was designed to give teachers a detailed roadmap for navigating the bestselling novel Because of Winn-Dixie by Kate DiCamillo with the six Notice and Note Signposts: Contrasts and Contradictions; Aha Moment; Tough Questions; Words of the Wiser; Again and Again; and Memory Moment. The signposts are listed along with a "Think-Aloud" teacher script/note.
There are a total of 74 signposts noticed and noted in this product.
THE NOTICE & NOTE PRODUCT IS PRESENTED IN TWO FORMATS:
♥ comprehensive notices and notes organized BY CHAPTER; useful when focusing on all six signposts at once
♥ comprehensive notices and notes organized BY SIGNPOST; useful when targeting one signpost at a time
The ESCAPE ROOM is designed to be used after reading the novel BECAUSE OF WINN-DIXIE by Kate DiCamillo. It assesses students’ knowledge of major story events (Task #1), characters (Task #2), vocabulary (Task #3), and theme (Task #4 with the Quote Reflection) through the use of 4 coded stations. This product also allows students to reflect on themselves as learners (Escape Room Reflection).
How the ESCAPE ROOM Works:
→ Station 1: Students sort through Plot Cards to determine which events actually occurred in the text and put them in plot order. Doing so will reveal a hidden code.
→ Station 2: Students match characters to distinct character descriptions to reveal a hidden code.
→ Station 3: Students match vocabulary words extracted from the text to their respective definitions in order to reveal a hidden code.
→ Station 4: Retrieving clues in the previous stations, students work to decipher a secret message related to the text.
This Comprehensive ESCAPE ROOM Product Contains:
→ background information on the novel, Because of Winn-Dixie
→ a 3-page, step-by-step How-It Works Teacher Guide
→ a 3-page Station Details: Teacher Guide
→ a Frequently Asked Questions tip sheet
→ Station Set-Up Instructions
→ an Escape Room Print Checklist
→ an Escape Room Student/Group Completion Checklist
→ a Certificate of Achievement for students
→ 4 Station Signs
→ 4 Clue Card Envelopes
→ 4 pages of Clue Cards
→ Task Card Directions
→ a Student Answer Book
→ an Answer Key
→ 2 Different Student Reflection Sheets
If this is your first time implementing an Escape Room, rest assured that my goal is to make this as painless as possible! As such, I have included VERY detailed teacher guides to walk you through every step of the process.
Click here for more Escape Rooms.
Click here for more Notice & Note resources.
Rating after downloading is greatly appreciated.
Yours in Literacy,
Sheila ☺
NOTE: This file is an independent product and is not affiliated with, nor has it been authorized, sponsored, or otherwise approved by Heinemann, Houghton Mifflin Harcourt, Kylene Beers, or Robert E. Probst.