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Environment Common Core CCRA.L.5 simulations

Preview of Eco Fashion BUNDLE

Eco Fashion BUNDLE

With the rise in cheaper clothing items, fast fashion has become a point of debate. Fast fashion affects our environment and enhances the need for change in a positive direction. Get your students talking and writing on a higher level about clothing with this bundle, by adding to their vocabulary, speaking, and writing skills and close the lessons or unit with role-play, a complete Inquiry-Based Learning: IBL project, debate or case-study. How can I use this resource?You can use it at the end of
Preview of Environmental Issues: 2 Role-Plays with TEMPLATES

Environmental Issues: 2 Role-Plays with TEMPLATES

Welcome to an innovative and immersive learning experience with our "Environmental Issues Role-Play Kit." This resource is designed to engage students in thought-provoking scenarios that delve into pressing environmental challenges. By taking on roles such as scientists, environmentalists, economists, and concerned citizens, students embark on a dynamic exploration of diverse perspectives surrounding pollution, renewable energy, and the delicate balance between economic development and environme
Preview of Electronic Waste (E-Waste) BUNDLE

Electronic Waste (E-Waste) BUNDLE

Disposal of electronic-waste (e-waste) has a major impact on our environment, health and the world. Get your students talking and writing on a higher level about electronic waste with this bundle, by building their vocabulary, speaking, and writing skills and close the lessons or unit with role-play, a complete Inquiry-Based Learning: IBL project, debate or case-study. How can I use this resource?You can use it at the end of a unit in e-waste, environment or sustainability; end of term culminati
Preview of Eco Fashion: 2 Role-Plays with TEMPLATES

Eco Fashion: 2 Role-Plays with TEMPLATES

Unlock engaging and insightful classroom discussions with our "Fashion Debates" role-play kit designed for EFL students in grades 10 to 12. This comprehensive resource offers a dynamic exploration of the fast and slow fashion dichotomy, providing educators with a ready-to-use package for an immersive learning experience, and allows students to practice language skills in a relevant and enjoyable context.Key Features: 1. Two-Ready-Made Role-Plays: o Dive into the contrasting worlds of fast and sl
Preview of Electronic Waste: 2 Role-Plays with TEMPLATES

Electronic Waste: 2 Role-Plays with TEMPLATES

Transform your classroom into an interactive hub of environmental awareness with our "Engaging E-Waste Recycling Role-Play Kit." This comprehensive resource is tailored for high school students (grades 10-12) and equips both students and teachers with everything they need to delve into the critical topic of e-waste recycling through immersive role-play activities.Key Features: 1. Two-Distinct Role Plays: o “E-Waste Awareness Campaign” and "Implementing E-Waste Recycling at School" offer diverse
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