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Water Bottle Flip STEM Challenge + STEM Activity

Rated 4.84 out of 5, based on 3058 reviews
4.8 (3.1k ratings)
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Grade Levels
3rd - 6th
Resource Type
Standards
Formats Included
  • PDF
  • Google Appsâ„¢
Pages
31 pages
$4.79
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$4.79
List Price:
$5.99
You Save:
$1.20
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Includes Google Appsâ„¢
The Teacher-Author indicated this resource includes assets from Google Workspace (e.g. docs, slides, etc.).
Easel Activity Included
This resource includes a ready-to-use interactive activity students can complete on any device.  Easel by TPT is free to use! Learn more.

What educators are saying

My students really enjoyed using this resource. It gave them a reason to flip their bottles with permission and I got a grade out of it. :)
This is one of the easiest to implement, but most fun science activities I have ever done! SO awesome!

Description

The ORIGINAL water bottle flip STEM activity and lab! Water bottle flip at school? Absolutely! Students will love this on-trend STEM challenge inspired by the popular YouTube water bottle flipping challenge where students toss a water bottle and attempt to land it straight up. Practice scientific method with some probability, fractions and data collection in the mix while having fun!

This self-paced, low-prep, project based learning water bottle flip STEM challenge is print-and-go. Each activity sheet guides students through the project.

STEM Challenge Overview:

Students will use the included visual directions, graphic organizers, charts, and activities to...

  1. Determine the best type of water bottle to use for flipping. Students will compare 4-8 different water bottles, develop a toss technique, collect data and calculate the success rate.
  2. Test the best water level to fill the bottle to have the best chance of landing their toss. Students will vary the water level, collect data and calculate the success rate.
  3. Create a frequency table, graph - either a line plot, dot plot, or bar graph (depending on what works best for your class), and calculate the mean successful tosses.
  4. Design the ideal bottle for flipping.

Materials Needed:

Just plastic water bottles! I suggest setting up a collection in the cafeteria for a week or so before doing the challenge to collect & reuse bottles.

ALSO includes:

  • Self-score rubric
  • Posters that explain the science behind the challenge.
  • Printable water bottle labels for students to color and affix to "winning" bottles.
  • Detailed teacher note page with video links to introduce the challenge.
  • Visual step-by-step directions to film a slow motion video on the iPad of their tosses.
  • Link to Google Slides paperless version of student pages
  • TPT Easel Version

More STEM Challenges:


More STEM / STEAM Activities


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Total Pages
31 pages
Answer Key
Rubric only
Teaching Duration
2 days
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Standards

to see state-specific standards (only available in the US).
Generate measurement data by measuring lengths using rulers marked with halves and fourths of an inch. Show the data by making a line plot, where the horizontal scale is marked off in appropriate units-whole numbers, halves, or quarters.
Compare two decimals to thousandths based on meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons.
Find a percent of a quantity as a rate per 100 (e.g., 30% of a quantity means 30/100 times the quantity); solve problems involving finding the whole, given a part and the percent.
Use decimal notation for fractions with denominators 10 or 100. For example, rewrite 0.62 as 62/100; describe a length as 0.62 meters; locate 0.62 on a number line diagram.
NGSSK-2-ETS1-2
Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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