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Leprechaun Craft & Makerspace: How to Catch a Leprechaun & Leprechaun Trap

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Grade Levels
1st - 2nd
Standards
Formats Included
  • PDF
Pages
22 pages
$2.40
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$3.00
You Save:
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$2.40
List Price:
$3.00
You Save:
$0.60
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Description

Need just the right St. Patrick's Day bulletin board idea while also engaging kids in a fun St. Patrick's Day better than a craft- Makerspace activity? Your kids will fall in love with How to Catch a Leprechaun, work through reading comprehension standards, PLUS create leprechaun traps during this open-ended hands-on Makerspace activity. Snap pictures of the final creations, and poof your bulletin board is complete and your students used creativity, critical thinking skills, and collaboration. Win-Win!

How to Catch a Leprechaun is an adorable book that focuses on story structure, language, vocabulary, and rhyming. Add a Makerspace activity and bring creativity and critical thinking into the mix as well as engage and motivate learners. Students will focus on close reading activities and then work through the Engineering Design Model to create traps to catch a Leprechaun.

MakerSpace and Literature combine literature with creative engineering design projects. Students respond to the text with close read activities as well as develop ideas to solve problems from the story. MakerSpace Moments in Literature are perfect for the elementary classroom or the library/media center.

MakerSpace Activity: STEAM takes the E for engineering and the A for arts from STEAM and you get Maker Space Moments in Literature. Makerspace Moments In Literature allow you to do a focused Close Reading with text as well as extend on a piece of literature with the same function and creativity of a Makerspace using engineering tools to problem solve and create. A Makerspace is a collaborative area where students can think, create, share, and grow using an assortment of materials and technologies.

This Makerspace Moment in Literature uses How to Catch a Leprechaun by Adam Wallace. BOOK NOT INCLUDED. Book is available on Amazon. Kindle version allows you to project the book or use this on a digital platform.

What's Included:

Comprehension Questions

Vocabulary Cards- Can be used as a fun game of Headbanz or Charades or to display

Vocabulary Work

Story Structure focus

Rhyming Activity

Engineering Maker Activity

Optional Challenge Cards (2 options- can help provide a little more structure, if your kids need that)

Planning and Creating Sheet for Creating Traps Activity

Reflecting and Improving For All About My Solution (for writing extension)

My Solution Presentation Points

Compare and Contrast Solutions

Standards Covered

Asking and Answering Questions

Vocabulary

Story Structure

Engineering K-2 standards (From Next Gen. Science Standards)

Adjectives

Listening and Speaking

Writing

Total Pages
22 pages
Answer Key
Rubric only
Teaching Duration
1 Week
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Standards

to see state-specific standards (only available in the US).
Ask and answer questions about key details in a text.
Identify words and phrases in stories or poems that suggest feelings or appeal to the senses.
Explain major differences between books that tell stories and books that give information, drawing on a wide reading of a range of text types.
Ask and answer such questions as who, what, where, when, why, and how to demonstrate understanding of key details in a text.
Describe how words and phrases (e.g., regular beats, alliteration, rhymes, repeated lines) supply rhythm and meaning in a story, poem, or song.

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