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Halloween Coordinate Graphing Pictures : Cat Bat Owl : All quadrant one

Rated 5 out of 5, based on 12 reviews
5.0 (12 ratings)
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Grade Levels
5th - 7th
Resource Type
Standards
Formats Included
  • PDF
Pages
7 pages
$2.00
$2.00
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  1. Do you want to plan a fun but still educational day for Halloween? This bundle has activities for reading, writing, math, history, and science and can easily last more than a day. Or if you're like me, you might need some fun activities to keep your students engaged in between quarter grades being
    Price $10.00Original Price $21.00Save $11.00

Description

These graphing cartoon pictures are all in the first quadrant. The three animals vary in difficulty in order to help you with differentiating instruction. With this packet you get a coordinate instruction sheet to create a Cat, a Bat, and a Owl cartoon. You also get an answer key (completed picture) for each. There is also graph paper in case you need it.

** These animals can also be found in a packet of 12 at a discounted packet price in my store.** 12 Graphing Animals Cartoon Packet #2 ($5) is the link.

This product is also included in Coordinate Graphing MEGA Bundle ($15) The bundle includes all coordinate graphing products in our store at a big discount.

Total Pages
7 pages
Answer Key
Included
Teaching Duration
N/A
Last updated Oct 8th, 2014
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Standards

to see state-specific standards (only available in the US).
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.

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