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Coordinate Plane Graphing Battleship, Connect 4, BINGO, & Scramble Centers Games

Rated 5 out of 5, based on 2 reviews
5.0 (2 ratings)
;
Math With Crayons
430 Followers
Grade Levels
5th - 7th
Resource Type
Standards
Formats Included
  • Zip
$12.00
List Price:
$16.50
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$4.50
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$12.00
List Price:
$16.50
You Save:
$4.50
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Math With Crayons
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What educators are saying

I used this resource with my students as a way to practice identifying points on the coordinate plane. It was engaging and fun for them while also really practicing the concept.

Products in this Bundle (4)

    Description

    This BUNDLE of Coordinate Plane Graphing Battleship, Connect 4, BINGO and Scramble games will help students plot points on the coordinate plane as they play 4 fun and competitive games. All games are differentiated and available in First Quadrant Graphs and Four Quadrant Graphs.

    Included in this Coordinate Plane Graphing Centers Bundle are:

    • 4 Battleship Game Boards (2 First Quadrant Graphs and 2 Four Quadrant Graphs)
    • 3 Connect 4 Game Boards (2 First Quadrant Graphs and 1 Four Quadrant Graph)
    • 30 BINGO Game Boards and Cards in the First Quadrant Graph and 30 BINGO Game Boards and Cards in the Four Quadrant Graph.
    • 16 Letters to Graph and play Scramble

    "How to Play" Videos ensure students are successful in playing the games

    When students don't know how to play it is frustrating for the players and their opponents. All games have a QR Code for students to scan with their phones that takes them directly to the Youtube video explaining the set-up and rules of the game.

    Students love competition and these games will help them learn more about the coordinate plane as they enjoy playing against their friends! Click Get Bundle for instant access to all three games!

    Total Pages
    Answer Key
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    Teaching Duration
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    Standards

    to see state-specific standards (only available in the US).
    Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).

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    430 Followers