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Boom Cards Valentines Day MATH Bundle

Rated 5 out of 5, based on 8 reviews
5.0 (8 ratings)
;
Grade Levels
K - 1st
Resource Type
Standards
Formats Included
  • Zip
  • Internet Activities
Pages
350 pages
$18.00
List Price:
$22.00
You Save:
$4.00
Bundle
$18.00
List Price:
$22.00
You Save:
$4.00
Bundle
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Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

My students love using boom cards. I used these after we taught a whole group lesson and then students did a group activity. After a group activity they did these alone for a great activity to see who understands and who needs more practice.

Products in this Bundle (12)

    showing 1-5 of 12 products

    Description

    This NO PREP First Grade Math bundle is filled with a variety of games to help your students practice their math fluency with More & Less, Ordering Numbers, Addition to 20, Comparing Numbers, Double Facts, Place Value, Telling Time to the hour and half hour, and counting on.

    Using this self-checking resource on your digital device makes learning fun for your students and will make your job easier. 

    These Boom Cards™ decks provides students practice with

    • Finding 10 more and 10 Less
    • Ordering Numbers to 120
    • Addition Facts to 20
    • Comparing Numbers with <,>, + to 50
    • Comparing Numbers with <,>, + to 120
    • Double Facts
    • Place Value
    • Telling Time to the Hour and Half Hour
    • Counting On to 20
    • Missing Numbers in a 100 Chart
    • Number Bonds to 20

    This bundle contains over 400 NO PREP Task Cards.

    Click the each game to see a preview.

    Try these engaging and FUN resources that get students excited about learning! The best part about BOOM CARDSthat there is NO PREP! NO costly color ink, NO Copying, NO Card stock, NO laminating, NO cutting, and NO Lost pieces.

    Not sure about using digital resources?

    Don’t worry, Boom Cards have received the Academic’s Choice Smart Media award.

    What is Boom Learning℠ and what are Boom Cards™?

    Boom Cards™ play on modern browsers (released in the last three years) on interactive whiteboards, computers, tablets, Chromebooks, iPads, iPhones, Android tablets and phones, and Kindle-Fire tablets. Boom Cards apps are also available on the App Store, Google Play and the Amazon Kindle Fire store.

    Boom Cards:

    Are digital and interactive task cards

    Are self-checking

    Are super fun (like a game to the students)

    Require NO printing, laminating, or assembling in any way (nothing can get lost)

    Can be used over and over

    Are great paperless practice option for your classroom or homeschool students

    Can be purchased on TPT or through the Boom Store on the Boom Learning website

    Not sure your browser is modern enough? Open the preview of this product to see a sample!

    Look at what teachers are saying about these Boom Cards!

    "I have never used Boom Cards before this product, and this was AMAZING! It was a fun (and easy) way to switch up our lesson activities!"

    "Quick practice that can be done one-on-one, during guided reading, during large group on the smart board. Simply amazing. LOVE IT!"

    "This is awesome! I wish I would have known about this fun game last year. This will really help me this summer when I am working one on one with my students."

    "My students beg to do these everyday!"

    "My students love these Boom Cards!"

    "Thank you for making these activities for digital use. This way, I can find them when I need them by putting them into my monthly files."

    "Great for centers!! Thank you!!!!"

    "Fun! This will be great with my kiddos that need just a bit more practice. That's just the way we do it in lessons so this matches perfectly. Thank you"

    "Loved using this during my whole group phonics instruction. Students love getting to come up to the smartboard and use BoomCards!"

    "I absolutely love these Boom Cards!"

    Not Sure About Boom in your classroom? Boom Learning was just awarded the Academics' Choice Awards™ Smart Media Award.

    How do I play my Boom Cards?

    After you purchase this product, you will download a PDF that will contain a link to your purchased cards on Boom Learning. To redeem your Boom Cards, you will create an account for Bloom Learning. The account that accompanies your purchase allows you to play the Boom Cards on interactive white boards and with individual students using Fast Play. Fast Play does not save student progress reports.

    To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a subscription. If you are new to Boom Learning, you will be offered a free trial. Read here for details: http://bit.ly/BoomTrial


    In order to play Boom Cards, you must have an internet connection.

    Boom Learning℠ and Boom Cards™ are the trademarks of Boom Learning, Inc. Used with permission

    Total Pages
    350 pages
    Answer Key
    N/A
    Teaching Duration
    N/A
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    Standards

    to see state-specific standards (only available in the US).
    Tell and write time in hours and half-hours using analog and digital clocks.
    Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
    Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases:
    10 can be thought of as a bundle of ten ones - called a “ten.”
    The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones.

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