2nd Grade Math Digital Escape Room St. Patrick's Day Boom Cards™
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- Internet Activities
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Description
Second grade math skills will free the leprechaun in this fun digital escape room. This exciting 2nd grade math St. Patrick's Day digital escape room can be completed by anyone with an internet connection and a device. Students follow the clues in a Boom Deck™ (see info on using Boom Learning℠ below) to unlock the leprechaun trap and set the lucky leprechaun free. They'll race to stop word problems involving addition and subtraction within 100; compare the value of numbers under 1,000; read numbers using expanded form and place value notation; find the value of a set of coins; compare the value of numbers; and much more! Best of all, the whole breakout process is automated by the online Boom Cards™! There are no clues to hide or answers to check, making this activity easy for teachers to implement! Clues written in limericks make this St. Patrick's Day themed math activity even more fun for your second graders.
Most of the cards in this Boom deck include audio which reads the clues aloud. Some of the puzzles also go to "hint" pages if a student answers incorrectly the first time. The cards will require students to drag and drop items and type in answers.
To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.
In order to complete this activity, students need to be able to:
- Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and ones (CCSS.2.NBT.A.1)
- Read numbers to 1000 using base-ten numerals, number names, and expanded form. (CCSS.2.NBT.A.3)
- Compare the values of three digit numbers (CCSS.2.NBT.A.4)
- Add and subtract within 1,000 (no regrouping is required for the subtraction) (CCSS.2.NBT.B.7)
- Use addition and subtraction within 100 to solve one- and two-step word problems (CCSS.2.OA.A.1)
- Calculate the value of a set of quarters, dimes, nickels, and pennies (CCSS.2.MDC.8)
- Solve simple substitution ciphers
Digital escape rooms are a great way to review material, encourage collaboration, integrate technology, and keep students engaged with a fun, educational activity related to a holiday!
FAQ
- How long will this take? That is the hardest question as the answer varies depending on each classroom, student, or group. Some students with a firm grasp on the concepts covered in this escape room will be able to complete the challenge quickly (30 minutes), but most will take loner. The majority of students will take between 35-55 minutes.
- Will students have to search the web to figure out the puzzles? NO! All of the information needed will be provided in the Boom Deck™. The math in this activity is all standards-based.
- Can this be used for distance learning? Absolutely! Boom Cards™ are great for distance/remote learning or in-class teaching.
Check out all of The Great Classroom Escape's Digital Math Breakouts!